Combat that follows your rotation
It picks a target, closes the gap and casts the skills you chose in the order you chose them.
Rotation builder10% off your licence. Ask whoever sent you here for their code, then enter it when you order.
Unofficial SpiritVale bot
SpiritVale Companion is an auto farm bot for SpiritVale that fights, heals, loots, sells and gets your character home on its own. Every system starts off. You turn on only the parts you want.
Automating SpiritVale can break the game's rules and put your account at risk. That risk is yours. The whole statement is further down this page and we do not soften it.
What the bot does
Turn on one and keep playing yourself, or turn on all ten and walk away. Settings save per character, so your alts keep their own setup.
It picks a target, closes the gap and casts the skills you chose in the order you chose them.
Rotation builderPotion under one number, heal skill under another. Staying alive is answered before damage.
Your numbersAfter a kill it walks to the nearest drop inside your range, releases combat for a moment and picks it up. A minimum rarity decides what is worth the trip.
Range and rarityA favourite rule stars an item on every map, and a starred item is never dismantled and never sold. Everything your rules do not keep gets scrapped on the next pass.
Nothing good gets soldWhen the bag gets heavy it warps to town, deposits your starred items at the storage NPC first, sells the rest at the vendor and goes straight back out.
No more vendor lapsWhen a map goes quiet it moves to a live channel instead of standing in an empty field, and it can return to your farming map by walking or by warp.
Keeps farmingRun more than one SpiritVale client at once, each in its own sandbox, all authorised by the same licence. A master client can drive the settings for the rest.
Set by your planIf your health falls through your floor it warps you home, and it re arms once you have healed. It also restarts the hunt if the game closes, stalls or sticks on a loading screen.
Panic and recoveryIt watches for a game master inside a radius you set, including cloaked ones, and logs summons, roots and teleports. You can have Windows raise an alert the moment it sees one.
Windows alertRotations, thresholds and switches are saved against the character, so nothing overwrites anything.
Per characterEverything it does is written to an activity log you can read while it runs, and none of it leaves your computer.
What is actually in the panel
Nothing below is a plan or a maybe. These are the controls that are in the build you would download today, under the sections you would find them in.
Multi client
Each client runs in its own sandbox and all of them are authorised by the same licence. How many you may run at once is what your key buys. Everything else is identical at every capacity, because you are paying for slots and never for features.
Turn on Auto Master and the client you are watching sets the pace for the others, so you configure a rotation once instead of eight times. Each client still keeps its own switches for boss channel hop, no mobs channel hop, town healer and combat orbit, so one can farm while another sits on a boss.
Low resource mode drops a client to a 400 by 200 borderless window in the monitor corner you choose, at the lowest graphics settings, capped at 20 frames a second. Turning it off restores the resolution, position, borders, graphics and frame rate exactly as they were. That is how four clients fit on a machine that groans under two.
An eight client key does not make your PC faster. It only means the app will let eight run. The load comes from eight copies of SpiritVale, not from us, so buy the capacity your machine can actually carry and ask us if you are unsure. We would rather talk you into a smaller key than sell you one that stutters.
Each client needs its own Steam account with SpiritVale on it. Steam allows one live session per account, so a second client means a second account, and SpiritVale is a paid game, so that is another copy bought. It is a real cost on top of a multi client key and we would rather you knew it before you paid us than after.
Each extra client runs in its own Sandboxie box. That is how two copies of the game run side by side on one Windows account. Sandboxie is free and separate from us, and the app checks for it: if it is missing it says so and offers to install it, so there is nothing to set up by hand.
Windows Memory Integrity has to be off. We found this ourselves rather than reading it somewhere. With Core Isolation switched on, the second boxed client starts, reaches the login screen and then crashes, because Windows stops Sandboxie doing its job. Turning Memory Integrity off and restarting fixed it. It is a Windows security feature, so that is your call to make, and we would rather you knew now than after you paid.
What your PC needs
The companion itself is a small desktop app and a component inside the game. On its own it is close to free. What actually eats your machine is however many copies of SpiritVale you ask it to drive.
A per plan list of RAM and processor requirements would look authoritative and we have not measured across enough machines to earn it. So instead: start at the capacity you are confident in, use low resource mode on the clients you are not watching, and ask us before you buy up. That answer is less impressive and it is true.
How it works
The app runs beside SpiritVale and drives your character directly. It never asks for your Steam or SpiritVale password, there is nowhere to type one in, and it does not read anything on your screen. What it sends and what it sees stays on your machine.
A desktop app you look at, and a small component that loads inside the game and does the actual work. The app is where you build rotations, set thresholds and watch the log. The in game piece is what knows where the monsters are. Your key authorises both.
It does not hammer keys at a window and hope. It asks the game what is around your character, decides, and acts. That is why it can pick the nearest eligible drop inside a range you set, or finish a wounded monster before starting a fresh one, which no key sender can do.
An activity log runs while it runs, in plain sentences, so you can read what it decided and why rather than guessing. Live View shows the monsters, npcs and players it can see, with distances, and tells you plainly when combat is being refused and by what.
Rotations, thresholds and switches save against the character, so your alt keeps its own setup and nothing overwrites anything. Swap character and the settings follow.
When the game changes, the fix reaches you without you downloading anything again. That is the part you are actually paying for over a fixed term: not a file, but somebody keeping it working while the game moves underneath it.
The panel reads in English, Filipino, Indonesia, ภาษาไทย and Chinese in both simplified and traditional. It changes the panel only, never the game, and it never touches what your character does.
Worth being clear about
This automates the character you already control. It is not a cheat menu, and if that is what you came for, this is the wrong page and we would rather you knew now.
No ESP, no radar overlay on other players' positions beyond what your own client already knows, no revealing what the game has not told you.
It moves your character the way you would, by walking and by the game's own warps. It cannot put you where the game says you cannot be, and it cannot make you unkillable.
It never asks for your Steam or SpiritVale password and there is nowhere to type one. It drives the character already logged in on your machine, and nothing about your account leaves your PC.
What it does instead is the boring part, done properly and for hours: rotations, thresholds, looting, selling, channel hopping and getting home alive.
Worth reading before you buy
One key, one PC. Fixed term, no subscription, nothing renews on its own.
Buy a key